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Broken Cyborg

Client work. To show a broken down and outdated cyborg/robot. He carries his blueprints perhaps hoping a kind engineer will fix or update him.
Sculpted in Zbrush, rendered multiple passes in Keyshot, composited and painted over in photoshop.

From the concepts, i pushed for design number 2 as it was my favourite in terms of silhouette and overall design. However i feel the client was right to push for a more clumsy and awkward design as it was more in line with their brief.

Concept sculpts

Concept sculpts

clay renders

clay renders

First round sketches

First round sketches