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Kleptognomes

Character concepts and development for Gnome like thieves, I imagined them as like little bald rats that steal bits of metal and screws to make their armour. They are a little tribe and go on organised raids so i wanted to give them night vision goggles and mechanical grabbers. In the later stages i was helped by Amy Ash with some of the prop modelling. Zbrush sculpts were rendered in keyshot with a number of procedural passes and comped, painted over in Photoshop for the final look dev. The first two rejected concepts were more inspired by insects and a bat like vampire.

Final Keyshot Render and paintover

Final Keyshot Render and paintover

Final keyshot render and paintover

Final keyshot render and paintover

Clay Render

Clay Render

Clay Render

Clay Render

Clay render Various angles

Clay render Various angles

Close up

Close up

Rough sculpt of final idea

Rough sculpt of final idea

second idea concept sculpt

second idea concept sculpt

Second idea concept sculpt

Second idea concept sculpt

First idea concept sculpt and paintover

First idea concept sculpt and paintover